Dungeons & Dragons Interactive DVD
Today in class, we watched a Dungeons & Dragons interactive DVD. The DVD let you choose what decisions were made by the characters. The movie was alright. It was animation from the year 2000, so it was a little lame. The characters were annoying, but every once in a while, a funny line would find its way in. It was created by nerdy gamers most likely, so the script was nothing worthy of good. The DVD kept my attention when the class had to make a decision for the characters. This DVD was interactive because it requires the participation of the viewer. The DVD can't reach the end of the story without the help of the viewer.
When I think about what defines the DVD as interactive, I think about vinyl records. Could an LP be considered interactive? I think so because in order to get to the end of the album, you have to flip the record. The end of the media experience cannot occur without the listener's participation. Also, just like the things I've talked about in previous posts, the experience can't end without the participation of the player, listener, or viewer. Overall, the DVD experience was different and entertaining.
When I think about what defines the DVD as interactive, I think about vinyl records. Could an LP be considered interactive? I think so because in order to get to the end of the album, you have to flip the record. The end of the media experience cannot occur without the listener's participation. Also, just like the things I've talked about in previous posts, the experience can't end without the participation of the player, listener, or viewer. Overall, the DVD experience was different and entertaining.
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